Dreadmarch
Tower DefenseHold the road through ten cursed lands, from the pine camps of Grimwood Frontier to the End of the World. Then face the Maelstrom, where the waves never stop.
Everything I make, in one place. Right now that means video games, with more on the way.
Made by Haboon · Works in release order
Hold the road through ten cursed lands, from the pine camps of Grimwood Frontier to the End of the World. Then face the Maelstrom, where the waves never stop.



Each zone has its own animated map and its own weather. Easy, Normal or Hard is chosen once per save.
Each new creation gets its own tag here once it's ready to show.
Being prototyped. Sign up below to be the first to see it.
Nothing here yet.
Short notes on what's being built. Example entries for the draft, based on real Dreadmarch progress.
Store art, screenshots and the gameplay trailer are ready. The store page goes live once the App ID arrives.
An endless mode after the campaign. Its map is generated, not hand-drawn, and the waves never run out.
Letterboxed for phones, and the Back button does what you expect on every screen.
Haboon Works is just me, Haboon. Everything I make ends up here. No team, no publisher, no investors.
So far that's video games, built in Godot and tested by playing them. If you meet a merchant named Haboon in a shop, that's me.
One email when something ships or a new work is announced. Nothing else.